Hello everyone!
In this twenty-fourth video tutorial we will talk about materials!
In particular we will see how vertex shader, pixel shader and constant buffer can be used to make a material from the ground up,
how to apply different materials over the surface of different 3d objects,
And in the end we will finally see a basic approach on how to add one or more objects into the scene.
GITHUB CODE: https://www.patreon.com/posts/42483403
ENTIRE TUTORIAL SERIES: https://www.youtube.com/playlist?list=PLv8DnRaQOs5-ST_VDqgbbMRtzMtpK36Hy
DIRECTX SDK JUN 2010 : https://www.microsoft.com/en-us/download/confirmation.aspx?id=6812
I hope you'll enjoy this tutorial!
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