Support PardCode
Support PardCode
through Patreon to work on Pard Engine,
illuxUI and the various Tutorial Series.
See Goals for more detail
-- Patrons
--
NEXT PATRONS GOAL
--
CURRENT PATRONS
Support Monthly on
18 patrons: Release of a Video Tutorial each month  
35 patrons: Release of a Video Tutorial each three weeks  
80 patrons: Release of a Video Tutorial each two weeks  
180 patrons: Half-Time Job  
500 patrons: Full-Time Job
Patreon Supporters
  • Ahmad A.
  • Andrew C.
  • Andrew M.
  • Anotherbear Gamer
  • Asterot13
  • Austin M.
  • Bastien R.
  • bdfy
  • Biuret
  • Carlo S.
  • Daniel W.
  • Edward T.O.
  • Elite Salad
  • hisuzuki
  • Howl C
  • James B.
  • Jesse M.C.
  • Joshua v.
  • Kim W.
  • kuronk cat
  • Lie
  • Manuel H.
  • Mateusz P.
  • Matthew
  • Miles H.
  • Mohammed A.
  • Murdo M.
  • Nikhil R.
  • Neil W.
  • Oliver H.
  • Patrick B.
  • Ridtichai B.
  • Rem saigao
  • REX Li
  • Robson
  • Snip
  • Squeegiefilms
  • The Spygineer
  • The Tutorial Chef
  • Valgard
  • Werner O.
  • WyattFlash
If you are a Patron and you want to be added/removed to/from the list,
please send a message to PardCode through Patreon.
The main goal of PardCode is to provide free of charge all the necessary resources for game development at low and high level, in particular:
  • Pard Engine, Game Development Platform for 2D / 3D Game Development at high level, supplied with an easy to use Editor.
  • illuxUI, GUI Framework for Desktop and Graphics Application Development.
  • Game Engine Development Series, Advanced Tutorial Series in which a C++ 3D Game Engine (Ground Engine) will be built from the ground up.
  • C++ OpenGL 3D Game Tutorial Series, Beginner Tutorial Series in which a C++ 3D Game is built from scratch by using the OpenGL Graphics API.
However, the development of these projects requires a not indifferent amount of time and work. So, if you find these projects helpful, please consider to support their development on Patreon!
By Donating Monthly on Patreon, a crowfunding platform for creators, you:
  • get the access to Private GitHub Repository of
    • DirectX 3D Game Tutorial Series
    • OpenGL 3D Game Tutorial Series
    • Tutorial Engine
    • Ground Engine(Game Engine Development Series)
  • support the development of
    • Pard Engine
    • illuxUI
    • the various Tutorial Series (C++ OpenGL 3D Game Tutorial Series, Game Engine Development Series)
  • support the making of the YouTube Video Tutorials of
    • OpenGL 3D Game Tutorial Series
    • Game Engine Development Series
If the monthly donations reach the goals listed down below,
PardCode will be able to work Full-Time on these projects.
More goals will be reached, more content and tutorials will be achieved and completed in less time.
Goals:
18 patrons: Release of a Video Tutorial each month  
35 patrons: Release of a Video Tutorial each three weeks  
80 patrons: Release of a Video Tutorial each two weeks  
180 patrons: Half-Time Job  
500 patrons: Full-Time Job
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