Hello everyone!
In this twenty-third video tutorial we will talk about point light!
In particular we will see how we can simulate the diffusion of light radiations
radially in every direction,
how to limit the diffusion of light in the volume of a sphere,
And in the end we will see how to apply a simple loop animation
to our light.
GITHUB CODE: https://github.com/PardCode/CPP-3D-Game-Tutorial-Series/tree/AllTutorials/Tutorial23_GraphicsEngine_PointLight
ENTIRE TUTORIAL SERIES: https://www.youtube.com/playlist?list=PLv8DnRaQOs5-ST_VDqgbbMRtzMtpK36Hy
DIRECTX SDK JUN 2010 : https://www.microsoft.com/en-us/download/confirmation.aspx?id=6812
I hope you'll enjoy this tutorial!
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