OpenGL 3D Game Tutorial 5 Early Access - Animation
The fifth tutorial of OpenGL 3D Game Tutorial Series is finally available in early access!
Tuesday 21st December 2021

 

OpenGL 3D Game | Tutorial 5 | Early Access


The source code of the 5th tutorial of the C++ OpenGL 3D Game Tutorial Series is now available in early access for the Patrons!


In this tutorial we will see how to make Animations in OpenGL!

In particular we will see: 

  • how to create the Uniform Buffer Object (UBO) (like Constant Buffer in DirectX)
  • how to pass data structures from C++ to the shaders by means of the UBO
  • how to use the data passed to the shaders to make a zoom in/zoom out animation of our polygon!

The code works on Windows, macOS and Linux!

Here is the link : https://www.patreon.com/posts/60207745


I hope you'll enjoy it!
Thank you for all your support!