OpenGL 3D Game Tutorial Series #21 | Game Items| Early Access
The source code of the 21st tutorial of the C++ OpenGL 3D Game Tutorial Series is now available in early access for the Patrons!

In this tutorial we will see how to add the Game Items!
In particular in this tutorial we will see:
- how to create the Sphere Collider Component,
- how to detect collisions between Player and Sphere Colliders,
- how to create Game Items, like Medikits, Ammo Boxes etc.
- and, in the end, we will see how to implement specific logic for each type of Game Item (e.g. how to increase health when a collision between Player and Health Item is detected)
Here is the link : https://www.patreon.com/posts/117000152
I hope you'll enjoy it!
Thank you for all your support!