OpenGL 3D Game Tutorial Series #16 | Terrain | Early Access
The sixteenth tutorial of OpenGL 3D Game Tutorial Series is finally available in early access!
Thursday 30th May 2024

OpenGL 3D Game Tutorial Series #16 | Terrain | Early Access


The source code of the 16th tutorial of the C++ OpenGL 3D Game Tutorial Series is now available in early access for the Patrons!

 

 


In this tutorial we will see how to render a 3D Terrain in OpenGL!

In particular in this tutorial we will see:

  • how to generate the terrain mesh;
  • how to render the terrain through the Vertex Shader and the so-called Height Map;
  • and, in the end, we will see how to enlighten and color the surface of our 3D Terrain.

Here is the link : https://www.patreon.com/posts/105295389


I hope you'll enjoy it!
Thank you for all your support!