The source code of the 12th tutorial of the C++ OpenGL 3D Game Tutorial Series is now available in early access for the Patrons!
In this tutorial we will see how to render 3D Meshes in OpenGL!
In particular in this tutorial we will see how to:
The source code has been commented/documented in order to give hints of what happens under the hood.
The code works on Windows, macOS and Linux!
Here is the link : https://www.patreon.com/posts/67601549
I hope you'll enjoy it!
Thank you for all your support!