How to make the User Interface - Images | C++ 3D Game Tutorial Series
The 41st tutorial of the C++ 3D Game Tutorial Series has been just published on YouTube!
Thursday 4th May 2023

How to make GUI: Images | C++ 3D Game Tutorial Series #41


 

Hello everyone, and welcome back to the C++ 3D Game Tutorial Series!

In this forty-first video tutorial we will see how to render core elements of the User Interface: the Images!

In particular we will see:

  • how to render images through SpriteBatch,
  • how to create the ImageComponent,
  • and, in the end, how to create a first version of the HUD of the game, composed of cross-hair, health and ammo indicators

 

THE SOURCE CODE OF THE TUTORIAL IS AVAILABLE HERE: https://www.patreon.com/posts/82503454


ENTIRE TUTORIAL SERIES: https://www.youtube.com/playlist?list=PLv8DnRaQOs5-TyYnF56YghOxQBNr1VVmF

 

TOOLS:

Visual Studio 2019 Community: https://visualstudio.microsoft.com/vs/community/

AssetsAndLibs Branch: https://github.com/PardCode/CPP-3D-Game-Tutorial-Series/tree/AssetsAndLibs

 

I hope you'll enjoy this tutorial!

 

SUPPORT ON PATREON: https://patreon.com/pardcode

GITHUB: https://github.com/pardcode/cpp-3d-game-tutorial-series

DISCORD SERVER: https://discord.gg/RymBzwKPyZ

 

Stay up to date!
Subscribe to the newsletter to receive all the main news about the development of Pard Engine, illuxUI, and the various Tutorial Series!
Subscribe
E-mail is not valid. Please insert a valid e-mail.
If you don't want to receive our news anymore,
unsubscribe now