Creating the Components | C++ 3D Game Tutorial Series
The thirty-third tutorial of the C++ 3D Game Tutorial Series has been just published on YouTube!
Thursday 15th September 2022

Creating the Components | C++ 3D Game Tutorial Series #33


 

Hello everyone, and welcome back to the C++ 3D Game Tutorial Series!

In this thirty-third video tutorial we'll see how to create the components for our entity-component based system!

In particular we will see:

  • how to design and implement the Component class
  • how to integrate the Components in our Entities
  • and, in the end, we will see how to translate,rotate and scale our entities
    making the Transform Component class.

 
ENTIRE TUTORIAL SERIES: https://www.youtube.com/playlist?list=PLv8DnRaQOs5-TyYnF56YghOxQBNr1VVmF

TOOLS:

Visual Studio 2019 Community: https://visualstudio.microsoft.com/vs/community/

 

I hope you'll enjoy this tutorial!

 

SUPPORT ON PATREON: https://patreon.com/pardcode

GITHUB: https://github.com/pardcode/cpp-3d-game-tutorial-series

DISCORD SERVER: https://discord.gg/RymBzwKPyZ

 

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