C++ 3D Game Tutorial Series: 4 | Device Context
The 4th episode of the new version of C++ 3D Game Tutorial Series is now available on YouTube.
Tuesday 13th May 2025

C++ 3D Game Tutorial Series: 4 | Device Context

 



Hello everyone!

Welcome back to the C++ 3D Game Tutorial Series.
In this fourth episode, we’ll see how to create the Device Context, which will allow us to issue rendering commands to the GPU, enabling us to start rendering and fill the window content with a red color.

YouTube Video Tutorial is available here: https://www.youtube.com/watch?v=arfif46LVoA

 

The source code of this episode is available here: https://github.com/pardcode/cpp-3d-game-tutorial-series
Join the Discord Server: https://discord.gg/RymBzwKPyZ
C++ 3D Game Tutorial Series Playlist: https://www.youtube.com/playlist?list=PLv8DnRaQOs5-ST_VDqgbbMRtzMtpK36Hy

 



That's all for now, folks!
I hope you’ll enjoy the third episode of the new version of C++ 3D Game Tutorial Series.
As always, if you find C++ 3D Game Tutorial Series and all the other ongoing projects useful, please consider supporting their development on Patreon.
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