Hello everyone!
Welcome back to the C++ 3D Game Tutorial Series.
In this fourth episode, we’ll see how to create the Device Context, which will allow us to issue rendering commands to the GPU, enabling us to start rendering and fill the window content with a red color.
YouTube Video Tutorial is available here: https://www.youtube.com/watch?v=arfif46LVoA
The source code of this episode is available here: https://github.com/pardcode/cpp-3d-game-tutorial-series
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C++ 3D Game Tutorial Series Playlist: https://www.youtube.com/playlist?list=PLv8DnRaQOs5-ST_VDqgbbMRtzMtpK36Hy
That's all for now, folks!
I hope you’ll enjoy the third episode of the new version of C++ 3D Game Tutorial Series.
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